Ecurie Des Iles Hatrival
Shaping Vision into
a Riding Experience
OVERVIEW
This project is a complete branding and UX/UI case study that I designed
entirely on my own, from research and user experience strategy to
interface design and visual identity creation. The goal was to develop a
seamless and user-friendly platform for scheduling horse riding lessons.
I created a cohesive visual identity, designed intuitive user flows, and
illustrated custom graphics that reflect the charm and spirit of horse
riding. The responsive app interface was crafted to enhance the overall
rider experience, making the booking process simple, engaging, and
efficient. By managing both the UX and UI, I ensured every detail worked
together to deliver a consistent and enjoyable product.
About The App
Product Category | Location | Date |
---|---|---|
EDI Course, Equestrian app | Netherlands | 2025 |

Key Features
Problem & Solution

Design process


The target audience defines the main groups of users who would benefit from the product. It focuses on their needs, expectations, and motivations, helping to shape solutions that resonate with real user goals.
Quantitative Research
This phase focuses on collecting measurable data through structured surveys with closed questions. By using simple yes/no answers, it provides clear insights into user needs, preferences, and behaviors. The results help validate assumptions and guide design decisions with evidence-based findings.

Competitive Analysis
This section reviews competitors’ strengths, weaknesses, features, and overall design choices. The goal is to discover industry standards, identify gaps in the market, and highlight opportunities for creating a unique and improved user experience.



Personas
User personas are fictional yet research-based profiles that represent typical users. They include demographics, goals, challenges, and behaviors, allowing designers to empathize with real people and design solutions tailored to their needs.


Emphaty Mapping
An Empathy Map captures insights from user research (such as interviews or observations) and organizes them into categories to better understand user needs, behaviors, and emotions.



User Flow
Path a user follows through an app to complete a specific task, illustrating the sequence of screens and interactions along the way.


Mid-Fidelity Wireframes
A wireframe for my app is a mid -fidelity visual blueprint that outlines the structure, layout, and key user interface elements, serving as a guide for the app’s design and user experience.

Visual Design
A wireframe for my app is a mid -fidelity visual blueprint that outlines the structure, layout, and key user interface elements, serving as a guide for the app’s design and user experience.

Logo & Branding

Typography & Colors

Grid System

Custom Ilustrations



High-Fidelity Wireframes
